ADDTOZONE
%ADDTOZONE{
"zone"
...
}%
Zones are specific places in the output HTML that are marked by calls to the
RENDERZONE macro. Zones are used to collect various content together, such as Javascript and CSS, that must be included in the output HTML in a specific order, and in a specific place.
You may create as many zones in addition to the standard
head
and script
zones as you like. Interesting use cases in wiki applications:
- Create a
sidebar
zone to add widgets,
- Create a
toolbar
zone to add buttons icons
ADDTOZONE adds content identified with the
id
parameter to
zone
, which will later be expanded with
RENDERZONE.
id
identifiers are unique within the zone that they are added to. An
ADDTOZONE call may ensure that its content appears
after the content of some other
ADDTOZONE calls by specifying their
ids
in the
requires
parameter.
requires
may only list
ids
within the specified
zone
, except for the special case of
head
and
script
zones when
{MergeHeadAndScriptZones} is set (
read more).
Parameters:
-
"zone"
optional, comma-separated list of the names of zones that the content should be added to. Defaults to head
.
-
id
optional, identifier
for the text being added with the ADDTOZONE
call, to be used in the requires
parameter of other ADDTOZONE
calls.
- Multiple
ADDTOZONE
calls with the same id
parameter will simply overwrite the earlier ADDTOZONE
call.
-
requires="..."
optional, comma separated string of ids
of text within this zone
that this content should follow when the zone is rendered.
-
text="..."
optional, text to be added to the named zone, mutually exclusive with topic
.
-
topic="..."
optional, full qualified web.topic
name that contains the text to be added, mutually exclusive with text
.
-
section="..."
optional, section of the topic
to be added, defaults to the default section between STARTINCLUDE and STOPINCLUDE.
Note: Foswiki uses the
requires
parameter to resolve the
ordering of dependencies within a zone. It does
not work across zones. If you have an id in
requires
that cannot be resolved during sorting, then
RENDERZONE
will generate an HTML comment to mark the problem.
How to use the head
and script
zones
Web browsers generally process the HTML on a page from top to bottom. When a
<script>
tag is encountered with a URL to some Javascript file,
processing of the page will stop while the file is fetched and executed before
continuing. When a page makes heavy use of Javascript you can get a "blank
screen" effect in the browser while each script is downloaded. To avoid this
effect,
<script>
tags can be moved to the end of the HTML page, so that
the user may view the page content while scripts are being loaded.
Foswiki makes this move possible by providing the
head
and
script
zones.
These are
automatic zones - they do not require a corresponding
RENDERZONE
.
Rendering the script
zone at the end of
the HTML body requires skin template customisation with
%RENDERZONE{"script"}%
Notionally the
head
and
script
zones correspond to a point just before the
HTML
</HEAD>
tag. Normally you should add CSS (and other HTML
<HEAD>
content, such as
<META>
) to the
head
zone, and
Javascript
<script>
markup to the
script
zone. The setting
{MergeHeadAndScriptZones}
in Configure controls what happens when
RENDERZONE is called.
Normally, dependencies between the individual
ADDTOZONE
statements are resolved
within each zone. However, if
{MergeHeadAndScriptZones} is
enabled, then
head
content which
requires
an
id
that only exists in
script
(and vice-versa) will be re-ordered to satisfy any dependency.
{MergeHeadAndScriptZones}
is provided to
maintain compatibility with legacy extensions that use
ADDTOHEAD to add <script>
markup and require content
that is now in the script
zone. {MergeHeadAndScriptZones}
will be removed
from a future version of Foswiki.
Workign with {MergeHeadAndScriptZones}
disabled (default)
In this mode, the
head
and
script
zones are treated separately.
Working with {MergeHeadAndScriptZones}
enabled
In this mode, the
head
and
script
zones are separate when adding to them,
but may be treated as merged when you call
RENDERZONE if
there are any dependencies specified that only exist in the opposite zone. This
allows an
ADDTOZONE{"head"...}
to to successfully require an
id
that has
been added to
script
.
Only add content to the
script
zone
that is also legal in the <HEAD>
.
Example: Adding to a zone with missing dependencies
You must ensure that no
head
content (and no inline Javascript) depends on
script
content, or vice-versa. Any such dependency will be
ignored. However, the HTML comment decoration which normally appears after each id's content in the rendered HTML will contain a small informative text to aid debugging
Example
%ADDTOZONE{
"head"
text="
<script type='text/javascript'>
alert('test');
</script>"
requires="some-id-that-exists-in-script"
id="MY::TEST"
}%
Result
<script type='text/javascript'>
alert('test');
</script>
<!-- MY::TEST: requires= missing ids: some-id-that-exists-in-script -->
On the other hand, as explained earlier - when
{MergeHeadAndScriptZones} is enabled - Foswiki is able resolve such dependencies successfully.
Note that if you
do have an explicit call to
%RENDERZONE{"head"}%
in
your templates then the content expanded at that point will be the same content
as would be inserted before the
</HEAD>
.
Example: Adding Javascript to a page
Example: Adding CSS to a page
%ADDTOZONE{"head"
id="MyCSS"
text="
<style type='text/css' media='all'>
@import url('%PUBURLPATH%/%SYSTEMWEB%/MyCSS/foo.css');
</style>"
}%
See also
RENDERZONE,
Using ADDTOZONE